---
title: "The trinity of product design"
description: "Learn how successful SaaS products balance UX design for 3 distinct user types: new, occasional \u0026 power users. Key insights from Google AdWords \u0026 startup examples."
categories: ["product"]
keywords: ["product design","user experience","SaaS products","new users","occasional users","power users","Google AdWords","usability testing","intuitive design","user interface"]
ai_summary: "Explore how successful SaaS products balance user experience for new, occasional, and power users."
date: 2012-11-09
lastmod: 2026-07-23
canonical_url: https://www.tomtunguz.com/the-trinity-of-product-design/
author: "Tomasz Tunguz"
---

<p>Yesterday, I watched as a friend of mine created an Expensify account for his startup. He was trying the product for the first time. </p>

<p>I took notes without saying much. The experience reminded me of the hours I spent in Google’s usability labs watching people use our AdSense Demographic Targeting beta product. In those sessions, I remember feeling a sense of excitement followed by frustration - even disillusionment. Often, the product confused users. And I had only one person to blame: myself.  </p>

<h2>The Three Customer Types</h2>

<p>It was challenging to meet the needs of three user segments in our user base: new users, occasional users and power users. </p>

<p><strong>New users</strong> need to be educated to use the product in their first visit, in a straightforward way, without being educated. Instead, it should feel like an invitation - an enticement. </p>

<p><strong>Occasional users</strong> may return to the product infrequently. They remember certain functions but forget others. Sometimes, they needed to be reminded or assisted. </p>

<p><strong>Power users</strong> want to maximize productivity, minimize time and use a much broader set of functionality. </p>

<h2>Progressive UIs</h2>

<p>We tried building an AdWords UI that would progressively reveal features as the customer evolved, showing more sophisticated features over time. After all, AdWords is a tremendously deep product offering all sorts of targeting, budgeting and other options. </p>

<p>But maintaining separate UIs for different customer segments is a luxury only very profitable companies can afford. And one whose tepid success ultimately questioned the worthiness of the endeavor. </p>

<h2>A more elegant solution</h2>

<p>Instead of treating each of these groups differently, we can view these three groups as just one segment. Ultimately, each of these user segments wants the same thing: to move the application quickly and achieve a goal. </p>

<p>They want the product to perform the way they expect and react thoughtlessly. They expect features to be logically grouped and located. They want the product to focus them - not distract them. </p>

<p>Great products are like forks. It’s hard to tell where your hand stops and the fork begins. In the same way you can look at a fork and deduce its use, great products don’t need training manuals or video guides, because they are intuitive.</p>

<h2>Looking at your product for the first time, every time</h2>

<p>This became my mantra: look at my product for the first time, every time. It meant spending a lot of time in the usability lab. But it was a simplifying assumption that helped solve the problem for the three user segments.</p>

<p>The core features had to be simple and straightforward. The power user features needed to be in places power users expected them to be. I’m not sure any product I built ever lived up to these aspirations, but I do believe they were the right goals. </p>



    
